BV — Rigging
Bone Visualizer
My in-viewport bone editor. Grab, rotate and scale bones like you would in Blender — with mirroring, falloff and weight overlays so you can see what you're doing.
- G / R / S transforms — grab, rotate, scale on axis
- Symmetry & proportional edit — mirror and falloff
- Weight overlays — read influence at a glance
- Custom nodes — build your own control rig
Skeleton.map
G · R · S